CMSIS-DSP  Verison 1.1.0
CMSIS DSP Software Library
Cosine

Variables

static const float32_t cosTable [260]
static const q15_t cosTableQ15 [259]
static const q31_t cosTableQ31 [259]

Functions

float32_t arm_cos_f32 (float32_t x)
 Fast approximation to the trigonometric cosine function for floating-point data.
q15_t arm_cos_q15 (q15_t x)
 Fast approximation to the trigonometric cosine function for Q15 data.
q31_t arm_cos_q31 (q31_t x)
 Fast approximation to the trigonometric cosine function for Q31 data.

Description

Computes the trigonometric cosine function using a combination of table lookup and cubic interpolation. There are separate functions for Q15, Q31, and floating-point data types. The input to the floating-point version is in radians while the fixed-point Q15 and Q31 have a scaled input with the range [0 +0.9999] mapping to [0 2*pi), Where range excludes 2*pi.

The implementation is based on table lookup using 256 values together with cubic interpolation. The steps used are:

  1. Calculation of the nearest integer table index
  2. Fetch the four table values a, b, c, and d
  3. Compute the fractional portion (fract) of the table index.
  4. Calculation of wa, wb, wc, wd
  5. The final result equals a*wa + b*wb + c*wc + d*wd

where

    
    a=Table[index-1];    
    b=Table[index+0];    
    c=Table[index+1];    
    d=Table[index+2];    
 

and

    
    wa=-(1/6)*fract.^3 + (1/2)*fract.^2 - (1/3)*fract;    
    wb=(1/2)*fract.^3 - fract.^2 - (1/2)*fract + 1;    
    wc=-(1/2)*fract.^3+(1/2)*fract.^2+fract;    
    wd=(1/6)*fract.^3 - (1/6)*fract;    
 

Variable Documentation

const float32_t cosTable[260] [static]
Example code for Generation of Cos Table: tableSize = 256;
for(n = -1; n < (tableSize + 2); n++)    
 {    
	cosTable[n+1]= cos(2*pi*n/tableSize);    
 } 
where pi value is 3.14159265358979

Referenced by arm_cos_f32().

const q15_t cosTableQ15[259] [static]
Table Values are in Q15(1.15 Fixed point format) and generation is done in three steps
First Generate cos values in floating point: tableSize = 256;
for(n = -1; n < (tableSize + 1); n++)    
 {    
	cosTable[n+1]= cos(2*pi*n/tableSize);    
 }
where pi value is 3.14159265358979
Secondly Convert Floating point to Q15(Fixed point): (cosTable[i] * pow(2, 15))
Finally Rounding to nearest integer is done cosTable[i] += (cosTable[i] > 0 ? 0.5 :-0.5);

Referenced by arm_cos_q15().

const q31_t cosTableQ31[259] [static]
Table Values are in Q31(1.31 Fixed point format) and generation is done in three steps First Generate cos values in floating point: tableSize = 256;
for(n = -1; n < (tableSize + 1); n++)    
 {    
	cosTable[n+1]= cos(2*pi*n/tableSize);    
 } 
where pi value is 3.14159265358979
Secondly Convert Floating point to Q31(Fixed point): (cosTable[i] * pow(2, 31))
Finally Rounding to nearest integer is done cosTable[i] += (cosTable[i] > 0 ? 0.5 :-0.5);

Referenced by arm_cos_q31().


Function Documentation

float32_t arm_cos_f32 ( float32_t  x)
Parameters:
[in]xinput value in radians.
Returns:
cos(x).
Examples:
arm_sin_cos_example_f32.c.

References cosTable, and TABLE_SIZE.

Referenced by main().

q15_t arm_cos_q15 ( q15_t  x)
Parameters:
[in]xScaled input value in radians.
Returns:
cos(x).

The Q15 input value is in the range [0 +0.9999] and is mapped to a radian value in the range [0 2*pi), Here range excludes 2*pi.

References cosTableQ15, and TABLE_SPACING_Q15.

q31_t arm_cos_q31 ( q31_t  x)
Parameters:
[in]xScaled input value in radians.
Returns:
cos(x).

The Q31 input value is in the range [0 +0.9999] and is mapped to a radian value in the range [0 2*pi), Here range excludes 2*pi.

References cosTableQ31, and TABLE_SPACING_Q31.